Bungie is changing Destiny 2 PvE activity, but it’s actually brilliant

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Finally a worthy opponent!
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It’s no secret that Guardians in Destiny 2 have grown exponentially since the launch of the Witch Queen DLC. With the current armor system, Light subclass updates, and more, Guardians are the strongest yet in franchise history.
With this in mind, Bungie is attempting to bring some challenge back into the game with the Lightfall DLC by toning down all PvE activity afterwards with the Competitive modifier.
Essentially, Bungie will forcefully lower power levels in activities so that the enemies we face will always pose a threat to us, even if we are initially at a higher power level than the activity. This is a brilliant change as it will always ensure that we face some form of challenge from the enemies we encounter despite having become so powerful over the past year.
A prime example of this change is Master Raids, which typically require you to be at the stated power to play. When Lightfall arrives, the game will automatically set your power level 20 below your current level, even if you reach the Master Raid power level, to ensure that the enemies you face hit progressively harder while being more resilient.
One concern about this change, however, is whether Bungie will add more rewards to make these challenging activities more rewarding. If they are intentionally making the game harder to play then they should proxy more loot for players to make the challenge much more rewarding. Unfortunately, we won’t see what kind of rewards we’ll get until Lightfall arrives in a week.
https://twinfinite.net/2023/02/bungie-is-nerfing-destiny-2-pve-activities-but-its-actually-brilliant/ Bungie is changing Destiny 2 PvE activity, but it’s actually brilliant