Classic Doom Mod adds ray tracing support

In a nutshell: You might think that a game this old couldn’t look much better just with improved lighting, but I suspect you’ll be pleasantly surprised at what the mod makes possible. Dimly lit, noisy corridors turn into treacherous passageways steeped in mysticism. If you’ve ever played Doom 3, the ambiance feels very similar.

id Software’s Quake II got the ray tracing treatment in 2019, and similar support was given to Doom Eternal last year. Now it’s time for the game that started it all to get some new eye candy.

Modder sultim_t added real-time path tracing support to the PrBoom source port of the 1993 classic.

The necessary source code and playable build can be downloaded from GitHub, along with instructions on how to get up and run. Note that you will need a copy of the game’s original DOOM.wad file to play.

GitHub also hosts an optional high-quality music pack and files to support Nvidia’s DLSS rendering technology.

Found is a TechSpot feature where we share clever, funny, or otherwise interesting things from around the web. Classic Doom Mod adds ray tracing support

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