The Lightfall DLC brings relevant changes to Destiny 2’s crafting.
Today, Destiny 2 developer Bungie announced upcoming changes coming with the Lightfall DLC centered on crafting.
While Bungie is excited for players to be using the system following its introduction in The Witch Queen, there are issues the development team wants to address in response to player feedback and improve the feature as a whole.
First, we get a detailed list of pain points identified by the development team.
- Deepsight weapons are far too common, leading to some confusion about their value and vault stress.
- It can be difficult for a new player to understand which weapons are actually craftable.
- For a seasoned player, Deepsight weapons typically only end up in the vault for future currency, adding even more stress to inventory management.
- Deepsight weapons must be equipped for full currency extraction, causing friction with loadouts.
- The goal was for the player to try weapons they wouldn’t normally do and for the currency to feel deserved.
- It’s also somewhat of a by-product of our original multi-currency perks system.
- While that’s nice to have, we want players to want to try new weapons for reasons other than just earning crafting currency.
- Farming an encounter like Shuro Chi is a very efficient method of leveling.
- While this can be fun for some, it is boring and provides no useful benefits to the player or the encounter.
- There are no methods to level up a weapon other than equipping it.
- As mentioned in our sandbox Q&A, handcrafted base raid weapons outperform adept raid weapons.
- We want to keep the value of Adept weapon reward drops from Master Raid content.
To fix the above issues, the developers are working on changes to be introduced with Lightfall. They are not ready yet as they need to be developed and tested, but the general plan is as follows.
- Objective: Reduce deepsight weapon hoarding.
- Strategy: Present alternative ways to earn Deepsight currencies.
- Goal: Less bad luck unlocking weapon recipes.
- Strategy: Provide opportunities within the crafting system to allow users to deterministically choose which weapon to target.
- Goal: Reduce loadout stress.
- Strategy: Reduce player incentives to equip a subpar deepsight or crafted weapon.
- Objective: Improve the value of weapon rewards from Master Raid content.
- Strategy: As mentioned in the sandbox Q&A, give the new Lightfall raid’s Adept weapons access to expanded perks. (Note this will not be full free form crafting).
One important caveat while we await Lightfall is that weapons that cannot be crafted will no longer drop with Deepsight, reducing hoarding.
This means that if you have these weapons in your inventory, you should complete their Deepsight objectives and extract their resonant elements before February 28th or you will lose the resonant elements.
Destiny 2 is currently available on PS5, PS4, Xbox Series X|S, Xbox One and PC.
The upcoming Lightfall DLC expansion will be released on February 28, 2023 for the same platforms.
https://twinfinite.net/2022/10/destiny-2-getting-changes-to-crafting-for-lightfall-dlc/ Destiny 2 is getting changes to the Crafting for Lightfall DLC