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LoL Wild Rift 3.1b Update & League of Legends Patch Notes today

The new LoL Wild Rift Update 3.1b is now available and contains a list of major changes that are available now and will be coming to the game soon.

With Riot Games providing the latest content drop, fans can expect to play a returning mode and unlock new skins later this month.

And even if you’re not a fan of the new Fiora nerf to her Q-line or her vital damage compensation buff, Trinity Force fans have a lot to talk about.

And that’s not all, as today’s April 19th Wild Rift 3.1b patch notes confirm the latest champion balance changes and other tweaks coming to the game this month.

League of Legends: Wild Rift | announce trailers

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League of Legends: Wild Rift | announce trailers

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As mentioned above, new skins Marauder Brand and Marauder Graves go live on April 28th, followed a day later by the newest Elemental Rift Mode variant. You can catch up on all the other big changes by checking out the official LoL Wild Rift 3.1b patch notes below:

ELEMENTAL RIP

Elemental Rift is bringing back this patch in a restricted game mode! As a reminder, we’ll be testing different versions of Elemental Rift ahead of its release, and what you play in this game mode may vary greatly from what’s included in Patch 3.2. If this is your first time playing Elemental Rift, read all about it in our previous patch notes!

It won’t be this version Pull and release from our first test, but it will look pretty much the same, just with a few tweaks:

  • After First Dragon will be killed, the terrain will change. This should give you and your teammates unique play opportunities sooner.
  • The team that kills two Dragons, one of the mighty souls is granted.

EQUIPMENT

You can earn or purchase accessories from a number of different sources. Please check the relevant in-game page for more information on how to get them!

  • symbols: Captain of the Air
  • emotes: Why?; What would you say?
  • All accessories will be released during the patch.

EVENTS

JOIN THE FLIGHT! (BILGEWATER)

The Poro have raised their sails and are on their way to Bilgewater!

Wild Rift 3.1b CHAMPION CHANGES

LIGHTNING CRANK

Previously, we were planning to reduce Blitzcrank’s armor as we gave him more engagement potential with his updated Overdrive. Although these changes were included in the patch notes, they were unintentionally left out of 3.1. We’ve seen the performance of this fast golem without the armor nerfs and we don’t think they’re necessary so we won’t be implementing them. We’ve revealed what his current base armor is below.

  • BASIC STATISTICS
    • Armor: 50
    • Armor per level: 5.1
      • Total armor at level 15: 122

DARIUS

Darius was an overly dominant force in Baron Lane and found his Noxian power too easy to access. We want him to stay in the fight a bit longer before he hits his five bleed stacks and starts dunking, so we’re reducing the attack speed this Noxian fighter gains as he levels up.

  • BASIC STATISTICS
    • Attack speed per level: 2.2% → 1.2
      • Attack Speed ​​at Level 15: 41% → 27%

FIORA

Fiora’s ability to lunge safely and deflect damage with Riposte was a source of frustration for her sparring partners. To combat some of these frustrations, we’re reducing the range of her lunge while increasing the power of her passive to compensate.

  • DANCE OF THE DUELLIST
    • Basic Vital Damage: 2.5% → 3%
    • AD ratio: 4.5% per 100 bonus AD → 5.5% per 100 Bonus AD
  • EXECUTION
    • Dash area: 4 → 3.5
    • Search range: 3.5 → 3

JHIN

Unfortunately for other junglers, since greatly boosting Jhin’s fourth shot damage, he’s gotten too good at securing and stealing targets. So we’re capping that damage so it doesn’t outperform Smite

  • WHISPER
    • Fourth shot missing health damage to monsters: Unlimited → Max 1000 damage

KAISA

The new Stormrazor created some interesting build paths for Kai’sa, but it didn’t really help her win more games. We’re giving her damage a bit more consistency to ensure she can really shine in those late teamfights.

  • CHARGING
    • Cooldown: 16/15/14/13s → 16/14/12/10s

LUCIAN

Lucian has been underperforming, and his current build and playstyle focuses more on his auto attacks than his abilities. So we’re giving him a little buff that targets his more magical builds.

  • PIERCING LIGHT
    • Cooldown: 9/8/7/6s → 8/7/6/5s

MASTER YI

Despite our recent nerfs, Master Yi still dominates the jungle. To mitigate his ability to dash through jungle camps and quickly knock down his enemies in duels, we’re reducing some of the attack damage his Alpha Attack grants.

  • ALPHA STRIKE
    • Base Damage: 25/70/115/160 → 30/70/110/150
    • AD ratio: 100% attack damage → 60% attack damage

OLAF

Previously, we reduced the damage of Olaf’s Reckless Sweep, but didn’t properly adjust its cost. Since the cost should be 30% of the damage, let’s fix that now.

  • RUTHLESS SWING
    • Health Cost: 21/39/57/75 + 15% AD → 18/36/54/72 + 15% AD
      • Because there is a 30% ratio between damage and costs

RAKAN

While Rakan excels in coordinated play, especially when paired with his other half Xayah, he underperforms for most players. We’re giving it a significant boost in mana so it’s less punishing to cast a few extra spells.

  • BASIC STATISTICS
    • Mana per level: 41 → 57
      • Mana at level 15: 1009 → 1233

SET

Sett is one of the most dominant fighter champions right now, so we’re reducing some of his early-to-mid power to make him more consistent with other baron laners.

  • PIT BODY
    • Regeneration: 0.5/0.9/1.4/2 → 0.25/0.5/1/2
  • GRAB
    • Base damage: 10/25/40/55→ 20.5.35.50

YUMI

We’ve been keeping a close eye on this cuddly feline and she’s still struggling to succeed. We’re giving her more opportunities to use her passive and pounce on her enemies.

  • BOP ‘N’ BLOCK
    • Shield: 60 + (22 × lvl) + 30% AP → 60 + (25th × level) +35% AP
    • Mana Restoration: 20 + (5 × lvl) + 12% Max Mana → 20 + (5 × lvl) + 15% max mana
  • Sneaky projectile
    • Cooldown: 12/10.5/9/7.5/6s → 9/8/7/6/5s
    • Mana: 70 → 50

GAME CHANGES

PRODUCTS

VEIL OF THE BUST FAIRY

Banshee’s Veil performs well as a magic damage ability power item, but it’s still on the weak side. We’re bumping the stats up to make it a more enticing pick-up even when the enemy team doesn’t have a lot of magic damage threats.

statistics

  • Ability Power: 70 → 75
  • Ability Speed: 10 → 15

HEXTECH MEGADRIVE

Hextech Megadrive assets can create some cool moments, playing for champions like Morgana and Alistar. Activity aside, this item can give champions a nice power boost in the early game, but it’s not really reaching that mark right now. That’s why we’re reducing the cost so you can snag it sooner.

statistics

  • Total cost: 2700g → 2550g
  • Combine cost: 650 g → 500gr

JAURIM’S FIST

Jaurim’s Fist currently builds into a number of items primarily geared toward aggressive play, so we’re updating her build path to help players who prefer a more aggressive start.

Combine Path

  • Ruby Crystal + 700 g → Long Sword + 700g
    • Statistics and total price are unchanged.

MORTAL MEMORY

Compared to its counterpart, Serylda’s Rage, Mortal Reminder underperforms due to the niche nature of its Serious Wounds debuff. To make it the more distinct damage option between the two items, we’re buffing the attack damage granted.

statistics

  • Attack Damage: 40 → 45

POWER OF TRINITY

Black Cleaver and Divine Sunderer are both growing in popularity as early game buys, so we’re giving Trinity Force some more stats to help it compete.

statistics

  • Attack Damage: 20 → 25
  • Health: 200 → 250

YOUMUU’S GHOSTBLADE

Since the Momentum nerfs, Youmuu’s Ghostblade hasn’t performed as well as the other Serrated Dirk items. We’re adding some additional stats to help this item.

statistics

  • Armor Penetration: 12 → 15
  • Ability Speed: 10 → 15

JUNGLE

RIFT SCUTTLER

For most of Wild Rift’s life, the jungle meta has revolved around the Rift Scuttler, and the immense payoff offered by securing one or both of these harmless creatures makes clearing camp early a must for junglers. To reduce the overall value of securing these crabs, we’re reducing the experience they grant. This should allow junglers to focus on their own camps instead of just drilling on this neutral target.

  • Experience gained: 2000 → 1200

FREE-TO-PLAY CHAMPION ROTATION

April 21 – April 27: Darius, Katarina, Morgana, Olaf, Soraka, Twisted Fate, Vayne, Wukong, Xayah, Xin Zhao

April 28 – May 5: Akali, Corki, Gragas, Irelia, Nami, Shyvana, Teemo, Thresh, Varus, Zed

In other news, Sonic Speed ​​Simulator: How to Get Sonic in a New Roblox Game

https://www.hitc.com/en-gb/2022/04/20/lol-wild-rift-3-1b-update-league-of-legends-patch-notes-today/ LoL Wild Rift 3.1b Update & League of Legends Patch Notes today

Brian Ashcraft

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