Next Mass Effect Title Using Unreal Engine

The past year has been good for Mass Effect fans. The next entry in the franchise was officially announced around this time last year, seemingly recalling the original trilogy. Then, the remastered trilogy came out earlier this year, bringing Mass Effect back into the spotlight. Luckily, a recent developer post indicates that the Bioware train isn’t slowing down any time soon.
Bioware maker Brenon Holmes took to Twitter this evening, posting a link to job listings for the company. In a tweet promoting the listing, Holmes said that Bioware is looking for programmers with Unreal Engine 4/5 experience. The last part of the tweet clearly states that the person in question will be joining the team to work on the next Mass Effect game. This fully confirms that Bioware is revitalizing the engine they once had to leave behind.
This is great news for both the developers themselves and the fans. After developing the original trilogy on Unreal Engine 3, EA forced Bioware to convert to Frostbite with Mass Effect Andromeda. This infamously led to a host of problems. Frostbite is not designed to handle the types of experiences for which Bioware is famous. It caused huge headaches for the team, playing a key role in its fraught development cycle. With the return of Unreal, Bioware hopes to be in a much better position going forward.
https://www.gamepur.com/news/the-next-mass-effect-title-to-use-unreal-engine Next Mass Effect Title Using Unreal Engine