Image via Paradox Interactive.
After the widely criticized launch of Cities: Skylines 2 Last month, developer Colossal Order and publisher Paradox Interactive postponed the game’s first DLC portions to instead focus on fixing performance issues.
The move should come as no surprise to the players. Since launch, the team has released weekly hotfixes to make the game run smoother overall, and work continues on this front. In a post explaining current priorities, the team lists performance first, with level of detail issues taking precedence and CPU performance improvements following. Bug fixes are also at the top of the list: around 200 known issues are being investigated, followed by modding support.
The result of this need to fix core issues is that the planned DLC for Cities: Skylines 2 has been delayed by a few months, which is certainly a blow to players who opted for the Ultimate Edition. The first DLC parts, the Beach Properties assets pack and the Deluxe Relax radio station, were originally expected to appear before the end of 2023. Now they will arrive in the first quarter of 2024.
The creator packs “Modern Architecture” and “Urban Promenades” as well as the radio station “Soft Rock” have also moved from the first to the second quarter of 2024. However, the Bridges and Ports expansion and the Cold Wave Channel radio station will still arrive in the second quarter of 2024.
The post notes that an outsourcing partner has taken over development of the Beach Properties package, suggesting that the overall content pipeline remains stable even as Colossal Order is busy with fixes. There is also a mention that the console version of Cities: Skylines 2 It won’t move forward until the PC version is satisfactory, so we could wait a while before the new city builder makes it to PlayStation 5 and Xbox Series S | creates X.