Square Enix has revealed the reason for the split Final Fantasy VII Rebirth between two discs and how the whole process works.
The original Final Fantasy VII When Cloud and his friends left Midgard, things really opened up, and in order to capture that expansive scale again with newer technology, Square decided to do it Rebirth which fans might have assumed was for nostalgia reasons. However, said game director Naoki Hamaguchi in an interview with Game Informer, Final Fantasy VII Rebirth will be “150GB, with 100 on one disc and 50 on the other.”
Players won’t trade this Final Fantasy VII Rebirth two CDs the old fashioned way. Instead, the PlayStation 5’s architecture allows players to install the entire game by inserting both discs. You can then insert either disc to easily play the game from start to finish.
Related: Square Enix Reveals How Much of Final Fantasy VII’s Rebirth Story Covers
Hamaguchi also made this clear in the interview Rebirth The split had “less to do with rekindling nostalgia and more to do with a way to preserve the team’s lofty vision for it.” As expected, Square envisioned it Rebirth It was a monumental task where they needed a highly detailed world that was much more impressive and immersive Final Fantasy VII RemakeThis is Midgar.
Given this challenge, developers would have been forced to reduce the size if they had to fit a game of this size onto a CD Rebirth. Fortunately, the team decided on a two-disc system.
Over and beyond RebirthSquare’s new disc process is a pretty crucial piece of technology should the team ever decide to reinvent others Final Fantasy Title. Fans have been waiting to hear details about a rumor for some time Final Fantasy IX New edition, And although there is no word, some are waiting for it Final Fantasy VIII also rethink. This new revised saga for Final Fantasy VII could be the first of its kind and pave the way for older properties that deserve revitalization.