TFT Patch 12.2 Recap – All Buffs, Nerfs and Changes!

TFT regularly receives patches that change the performance of the champions, expansions, items, and traits in the game, and Patch 12.2 is no different, bringing a handful of new balance changes to the game.

We’ve listed each of the Patch 12.2 changes as detailed below by Riot Games. These descriptions are taken directly from the site’s patch information.

Related: Teamfight Tactics Hotkeys – TFT Shortcuts You Should Know!

Mid patch updates

January 25, balance changes


Portable Forge Option, Infinity Force, All (AD, AP, Armor, AS, Crit. Chance, Health, MR) Stats: 30 ⇒ 33

Portable Forge option, Death’s Defiance Armor: 40 ⇒ 20

Portable Forge option, Death’s Defiance Attack Damage: 25 ⇒ 20

Portable Forge Option, Death’s Defiance Attack Speed: 25% ⇒ 20%

Portable Forge Option, Gold Collector Attack Damage: 30 ⇒ 20


Cho’Gath Armor & Magic Resist: 55 ⇒ 50

Cho’Gath Attack Speed: 0.6 ⇒ 0.55

Swain’s Hand of Death Damage: 250/375/525 ⇒ 250/340/480

Talon Blade Final Damage: 450/625/950 ⇒ 425/600/900


Rapidfire Cannon’s niche intentions are overwhelmed by the raw power of 60% Attack Speed.

Rapid Fire Cannon Attack Speed: 60 ⇒ 55%


By fixing bugs in the Empire, we ended up giving the trait more power than intended. We’re reducing the trait’s capture with reductions, specifically at its breakpoint Prismatic (5).

Imperial Tyrant Damage Booster: 80/150% ⇒ 75/135%

Imperial Imperial Damage Booster: 0/80% ⇒ 0/75%

Patch 12.2 highlights

Image via Riot Games

January 2022 Dev Drop

A summary of the changes being made to TFT by the TFT development team.

Big changes


Bodyguard Heart now also grants Leona ⇒ Blitzcrank

Protector Heart now also grants a Blitzcrank

Bodyguard Crest now also grants Leona ⇒ Darius

Clockwork Crest now also grants a Zilean

The Clockwork Crest is now properly available in the Augment selection menu

Metabolic Booster no longer gives 2 health after PvE rounds (monsters).

Item Grab Bag II now also grants a Reforger

Portable Forge Prismatic ⇒ Gold

Portable Forge Armory Option, Gold Collector Chance to Drop Gold: 75% ⇒ 50%

Portable Forge Armory, Anima Visage Heath Regen: 8% ⇒ 6%

Armory of the Portable Forge, Death’s Defiance Attack Damage: 30 ⇒ 25

Armory of the Portable Forge, Death’s Defiance Attack Speed: 30% ⇒ 25%

Portable Force Armory Option, Death’s Defiance Armor: 50 ⇒ 40

Armory of the Portable Forge, Endless Winter Attack Speed ​​Slow: 35% ⇒ 25%

Armory of the Portable Forge, Manazane Mana: 50 ⇒ 40

Portable Forge Armory Manazane Mana Restoration: 200 ⇒ 150

Higher Roller now also grants 4 gold

Shrug when Gold ⇒ Silver

Thrills of the Hunt III (Prismatic) has been removed. Thrill I and II are still in the game. See context for details.

Wise Spending now also grants 4 gold.


Bodyguard Armor: 100/200/350/500 ⇒ 75/150/250/450

Bodyguard Shield: 100/300/600/1000 ⇒ 150/250/700/1200

Imperial Bug Fixes: The Imperial 5 damage bonus for all Imperial units is no longer removed during some fights in unusual situations

Mercenary: Removed Neeko’s Aid as a 3 and 4 loss streak drop

Mercenary: 4 loss Average: 6.9g ⇒ 6.4g

Mercenaries: 5 casualties Average: 6.9 ⇒ 6.6 g

Mercenary: 6 loss Average: 7.6 g ⇒ 7.4 g

Mercenaries: 7 casualties Average: 8.25 ⇒ 7.9 g

For the full list of changes made to TFT with Patch 12.2, visit the Riot Patch 12.2 page.

More information on teamfight tactics, Visit some of our other articles like Teamfight Tactics Rank Distribution in Pro Game Guides. TFT Patch 12.2 Recap – All Buffs, Nerfs and Changes!

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