Unity is planning changes to the introduction of the installation fee

In a brief statement on X (formerly Twitter), Unity confirmed that they would make changes to the new installation fee that they plan to introduce with their engine in 2024. After receiving feedback from its team members, community, customers and partners, the company decided to make adjustments to its policy within five days of the initial announcement. Unity has announced that it will provide an update in a few days about what changes will be made to the installation fee policy.
Unity’s full statement can be viewed below:
We heard you. We apologize for the confusion and concern caused by the term fee policy we announced on Tuesday. We are listening, talking to our team members, community, customers and partners and will make changes to the policy. We will post an update in a few days…
– Unity (@unity) September 17, 2023
Developers using the Unity Engine for their games will have to pay a fee for every installation made by players starting in January 2024. The developers were shocked and upset by the decision, which caused a stir in the gaming community from both small indie developers and large companies like Ubisoft, Niantic and miHoYo using Unity Engine. Unity was forced to do this clear up It is Attitude and future guidelines, but developers and fans were equally not happy with it Explanations provided by Unity.
Unity had originally planned to charge for multiple installs, but decided to drop the policy after developers feared that bad actors would abuse this system to perform multiple installs, which is loosely referred to as “install bombing.” Game Pass downloads still count, but the cost burden falls on Microsoft and not the developers. There is no charge for demos as long as they are a vertical slice of the game and not a full game download or beta version.
Unity plans to introduce a new installation fee model on January 1, 2024.