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Various TFT meta coming with Teamfight Tactics Patch 12.7

Riot Games has confirmed that they will make significant changes to the flow TFT meta with the start of Teamfight Tactics Patch 12.7.

And some details were released a week early so players can get acquainted with what’s launching and what’s phasing out. Teamfight Tactics Patch 12.7 will feature several changes related to buffs, traits, and unit customization.

Here’s the latest news on how the TFT meta will change over the coming weeks starting April 13th.

Teamfight Tactics| Operation Override Neon Nights Launch Cinematic Trailer

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Teamfight Tactics| Operation Override Neon Nights Launch Cinematic Trailer

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More diverse TFT meta is coming with Teamfight Tactics patch 12.7

While no set date or time has yet been announced for the release of the next TFT update, Teamfight Tactics patch 12.7 is expected to arrive around Wednesday April 13th.

We already know that the full patch notes will be shared on April 12th, giving a full rundown of how the TFT meta will change.

However, until we get the full details, here are some of the early patch notes released by Riot Games ahead of Patch 12.7’s release:

Riot Games also confirmed that the TFT Gizmos & Gadgets Championship will be held from April 29th to May 1st. The top 32 players from around the world will compete for the title of Gizmos & Gadgets World Champion and a $300,000 prize pool. The total number of players has increased from 20 in the previous Reckoning Championship to 32 in the Gizmos & Gadgets Championship, with each regional final qualifying its best players.

TFT 12.7 patch notes

systems

  • Use the middle emote in the pre-game emote wheel to change which emote plays when your Tactician jumps out of portals.

Augmented

  • Double Trouble I/II/III Bonus AD, AP, Armor and MR: 30/40/50 to 25/35/45
  • Electro charge I: 50/65/80/95 to 60/75/90/105
  • Electrocharge II: 75/95/115/135 to 85/105/125/145
  • Electro charge III: 90/120/150/180 to 105/135/165/200
  • Electrocharge no longer spawns at level 4-6
  • Enchanter Soul additional gold: 8 to 12
  • Four point tier: Gold to Silver
  • Golden Ticket Free Refresh Chance: 45% to 50%
  • Hextech unit removed
  • Hextech Heart Level: Silver to Gold
  • Removed Hextech crest
  • High Five Tier: Prismatic to Gold
  • Irresistible silver to gold charm
  • Junkyard no longer spawns at tier 3-3
  • Junkyard number of rounds for a component: 3 to 4
  • Makeshift Armor III Armor & Magic Resist: 80 to 75
  • Pirates (Mercenaries) Chance of 1 gold drop on kill: 50% to 66%
  • Removed Scholar Crest
  • Sharpshooter (Twinshot) Tier: Gold to Prismatic
  • Sniper’s Nest Tier: Silver to Gold
  • So small chance of dodging: 30% to 25%
  • Spellblade ability power scaling on basic attacks after casting an ability: 200% to 180%
  • Triforce I/II/III Attack Speed: 23/33/43% to 13/23/33%
  • Thieving Rascals no longer spawn on 3-3
  • Thieving Rogues Chance for a yordle to spawn with a stolen component: 40% to 33%
  • Tiny Titans Tier: Gold to Silver
  • Twinshot Soul extra gold: 8 to 4
  • Windfall Gold: 18:30:45 to 20:35:55
  • Forest Spell Health: 1600 to 1800
  • Removed Woodland trinket

Trains

  • Scholar Mana: 5/10/20 to 5/15/25
  • Double Shot Attack Damage: 10/25/45/80 to 10/25/40/70
  • Yordle (6) Mana Reduction: 25% to 30%

Units: Class 2

  • Ashe Bugfix: Ashe’s mana is now properly 30/60
  • Ashe Volley Attack Damage Ratio: 100% to 110%

Units: Class 3

  • Tryndamere Spinning Slash Base Damage: 50/75/100 to 70/90/110

Units: Tier 4

  • Seraphine Mana Buff: 80/150 to 70/130

Units: Level 5

  • Galio Colossal Entrance % Max Health Damage: 8% to 10%
  • Zeri Attack Speed: 0.8 to 0.9

Small changes

Augmented

  • Featherweights no longer spawn at levels 4-6
  • Warden I/II Adjacent allies shield value: 150/225 to 160/240
  • Lifelong learning no longer appears at level 3-3 (already does not appear at level 4-6)
  • Luden’s Echo no longer spawns at levels 4-6
  • Mercenary Heart & Crest no longer spawns on Stage 4-6 when it’s too late to effectively stack losses
  • Rich Get Richer no longer spawns on Stage 3-3 (already does not spawn on Stage 4-6)
  • Stand United will no longer spawn on Tier 1-4 if it’s too difficult to use
  • Stored Power no longer spawns at level 3-3 when it’s too late to stack
  • Trade sector no longer spawns at level 3-3 (already does not spawn at level 4-6)
  • True Twos no longer spawns at level 3-3 (already does not spawn at level 4-6)
  • Underdogs no longer appear on Stage 4-6
  • Green Veil no longer appears on Stage 1-4

Units: Class 1

  • Caitlyn Max Mana Buff: 0/110 to 0/100

Units: Class 3

  • Cho’Gath Health: 700 to 750
  • Senna Piercing Darkness base damage: 80/120/180 to 100/140/200

Units: Tier 4

  • Ahri Orb of Deception Damage: 125/190/450 to 135/200/450
  • Jhin Max Mana Nerf: 0/50 to 0/60
  • Increased the jump speed of Kha’Zix Void Assault

Units: Level 5

  • Viktor Max Mana Nerf: 0/140 to 0/145

Troubleshooting

  • Ashe Bugfix: Ashe’s mana is now properly 30/60
  • Mobile Tutorial – Kayle now uses the correct portrait.
  • Fixed an issue that reduced the spawn rate of some upgrades on Stage 1-4.
  • No Longer Compensates: Veigar now properly only attacks once between casts (up from two) if he gains enough mana to cast again via: Blue Battery 1 + Blue Battery 2 + 6 Yordle + Radiant Blue Buff.

In other news, Genshin Inazuma Animals – Violet Ibis Location & Prepare 4 Photos Quest

https://www.hitc.com/en-gb/2022/04/08/diverse-tft-meta-with-teamfight-tactics-patch-12-7/ Various TFT meta coming with Teamfight Tactics Patch 12.7

Brian Ashcraft

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