Warhammer 40K: Shootas, Blood and Teef Review

Warhammer 40K: Shoots, Blood and Teef on PC

Warhammer 40k: Shootas, Blood and Teef is an old-school blow-em-up shooter in the franchise we all love for one reason or another: Warhammer. It’s an outrageously absurd fictional world, and that’s what makes it great. The latest game released this year by Rogueside is no different, as its gameplay and linear story will instantly bring you back to great memories of Castle Crashers, Alien Hominoid or even Metal Slug.

The game is great fun with friends, but is it worth your time and money?

You’re part of the never-ending quest for loot, carnage, and WAAAAGGGHHH (like any Orc, we’re pretty sure). Add to that a little power struggle typical of one of fantasy’s most memorable races. During your invasion of Luteus Alpha, a material-rich planet, your own war boss steals your most prized possession – a hair squig. Not to mention that he also tries to kill you.

Visual representation of the intro and the story.
Image Credit: Rogueside via Twinfinite

Thus begins your new quest to champion an orc invasion, lay waste to cities, and hunt down your old war boss to satisfy your personal vendetta. The plot is incredibly simple, and for a game about running and shooting with an orc, it’s all it needs to be.

The game has you hilariously chewing through an army of endless Empire soldiers to get started. As you advance, enemies will switch between tougher variants of Imperium units and even the Genestealer Cults.

Warhammer 40k: Shootas, Blood and Teef supports three standard difficulties: Easy, Medium and Hard. If you’re playing on the hardest difficulty, the game is still pretty easy; however, It’s honestly still a lot of fun. Games of this nature don’t necessarily aspire to be absurdly difficult, although I wish some parts were more of a challenge. If you activate your WAAAAGGGGHHH you won’t notice the difficulty anyway.

Fans of the franchise will find it odd the ease with which you can take down a Baneblade, one of the Empire’s most powerful armored units – even on the hardest difficulties and alone. It’s best to think of Warhammer 40k as a powerful and all-encompassing theme in this game; and not based on that the gameplay, difficulty and story.

The game has four classes for the player(s) to choose from, although none of them are truly unique or remarkably different. It’s wise to simply pick the class that you think would look the best aesthetically or be the most fun.

We think the Snagga Boy is most fun with his exploding Squig and his javelin, which also explodes.

If any class had to be discouraged from doing it, it would be Flash Git, since ammo is so plentiful that its perk is irrelevant.

Visual collage of the classes available to the player.
Image Credit: Rogueside via Twinfinite

Aside from the differences described in the image above, the classes play identically in terms of gunplay and upgrades.

Animated image showing the differences in a purely cosmetic game option.
Image Credit: Rogueside via Twinfinite

Also, your clan and the hat you choose are purely cosmetic.

A brief exploration of the movement and setting of the game.
Image Credit: Rogueside via Twinfinite

The game is linear in nature, like most 2D games. You move using your basic WASD system, with Shift to sprint and Space to jump. This is how you navigate through the stages and opponents alike. The controls feel fast, responsive and fluid: nothing to complain about here.

Image Credit: Rogueside via Twinfinite

All actions can be reassigned to another button. If you don’t like the WASD controls, change them; If you don’t like a particular ability, move it around as you see fit. This is fundamental to good game design.

In addition, you’ll progress through each stage, blasting your way through any enemy units the game throws at you. These enemies provide you with teeth, which are used as the game’s currency.

Checkpoints save your progress and double as an in-game shop where you buy upgrades.

A look at the game shop and the checkpoint system.
Image Credit: Rogueside via Twinfinite

There are five basic weapon types with different variants, teeth are only really needed to buy different weapons. While some of the weapons are better than others, each will get the job done, and it’s clear that the design aims to keep the shooting fresh as you progress.

This makes for a short and sweet paced gameplay, albeit with some weird, harrowing transitions. Depending on your skill level, you’ll most likely only spend a few hours playing through the game’s content, especially with friends.

Shootas, Blood and Teef also has many abrupt transitions between stages:

A visual description of the game's somewhat garish transitions.
Image Credit: Rogueside via Twinfinite

When playing, don’t be surprised that after you zero the boss you’re fighting, the screen immediately goes black, the music turns off, and everything ends immediately. This is far from groundbreaking, but could be more sophisticated.

Some of the more detailed artwork in the game is shown.
Image Credit: Rogueside via Twinfinite

The game has fantastic artwork with all the mysterious, grand and over-the-top designs that Warhammer games typically feature. You will advance through a variety of familiar territories, whether they be Empire or Genestealer Cult cities, planets, etc. Meanwhile, the enemies are themed similar to common units and monsters found in lore.

Overall, the artwork and the visual design leave little to complain about.

Typical sound effects (most are explosive) sound precise and crisp, and the music ranges from heavy metal to even heavier metal. What really shines, though the music fits, is the voice acting. Certain cinematic moments and boss fights have lots of laughs. Overall, both the visual design and the sound design leave nothing to be desired.

Warhammer 40k: Shootas, Blood and Teef is currently selling for $20 on Steam, but is it worth the price?

The gameplay is fun, the atmosphere and design are great, and the difficulty is right where it needs to be – all in a fun fantasy world that’s well known. However, the $20 price tag seems a bit high for the amount of content you get. A $15 price tag seems more reasonable for the amount of content the player gets.

Nonetheless, Warhammer 40k: Shootas, Blood and Teef is a very entertaining game and worth playing. Time will fly by as you run through the story with friends, which is definitely the recommended way to play the title. There are many interesting events and cutscenes, loyal Warhammer 40k fans may find some encounters questionable, but it’s advisable to just have fun with them!

A Celebration 4/5, the game is worth buying if you are a fan of the genre.

Twinfinite Editors Choice Award

Warhammer 40K: Shootas, Blood and Teef

Warhammer 40K: Shootas, Blood and Teef Critics Report

Reviewer: Zack Hermenau | Forgive: The Editor’s Choice | Copy provided by the publisher.