Will Tears of the Kingdom have weapon durability?


The debate rages on.

When The Legend of Zelda: Breath of the Wild was released in 2017, it took the gaming world by storm, luring both fans of the series and newcomers to its deep world and intricate gameplay. Five years later, the sequel, The Legend of Zelda: Tears of the Kingdom has finally gotten its first major gameplay video, sending everyone into a frenzy as they try to pick apart all the exciting new content coming to the game.

But while there are many people who are very excited about what’s to come in Tears of the Kingdom, a large segment of the fan base is eagerly awaiting the answer to a question about one of the original title’s core mechanics: weapon durability and mining. That’s right, the big debate about whether that should return is back in full swing!

For those who may not have played Breath of the Wild, a big topic of discussion in the community has been the fact that weapons break after a certain period of use. There are a lot of people who love this, while just as many players (like me) couldn’t even get into the game because of this mechanic. Even many people who love Breath of the Wild will admit that the weapons break far too easily.

The argument in the “For” camp is that while weapons break easily, it’s no big deal because there are always so many different ones to pick up. Additionally, it can be argued that losing these items can make fights a more enjoyable scramble, as you can draw into a fight with the edge but need to be audible when your good sword breaks.

The “against” camp tends to argue that having to get hold of the same types of weapons over and over again – the ones you actually enjoy – makes gameplay tiring and frustrating. Combine that with the fact that the earlier part of the game can be a bit more frustrating, with weapons breaking much more easily and leaving you with low bone clubs and sticks, and it’s not hard to see how that might discourage some people from having fun Game.

Players who are neutral to the mechanics, those who don’t like them but still love the game, have often said they think the system could be improved rather than scrapping it altogether in Tears of the Kingdom. Some have even suggested that weapons should have the ability to be repaired and even upgraded, and when broken they should be able to be repaired.

This idea seems like a solid middle ground between the two arguments, as it alleviates the problem of losing your favorite gun altogether just because you enjoyed using it. Personally, this seems like the best solution since it’s a mechanic that worked well in The Witcher 3, another weapon durability game that also allowed you to repair items once they were broken.

What do you think? Should Tears of the Kingdom have weapon durability again? Should it abandon the idea altogether? Or is there a compromise between the two arguments one can have? Be sure to let us know in the comments below.

https://twinfinite.net/2023/02/and-so-tears-of-the-kingdoms-weapon-durability-debate-continues/ Will Tears of the Kingdom have weapon durability?

Isaiah Colbert

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